%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Floor
  m_Shader: {fileID: 4800000, guid: a6488a0c844afd744b53ad95956340f5, type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords: []
  m_InvalidKeywords: []
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _Grid:
        m_Texture: {fileID: 2800000, guid: a361b8bc732f8fb4a8828ab73e4b5beb, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Logo:
        m_Texture: {fileID: 2800000, guid: bad158354070d1b4a8cfad1809ce66c4, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Logoa:
        m_Texture: {fileID: 2800000, guid: a361b8bc732f8fb4a8828ab73e4b5beb, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Mask:
        m_Texture: {fileID: 2800000, guid: 29b2b260cfb3c2548b1e60fe77ad05c8, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _texcoord:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _Cutoff: 0.5
    - _Float0: 9.82
    - _Float4: 0.01
    - _Float5: 0.5
    - __dirty: 0
    m_Colors:
    - _Color0: {r: 0.09999994, g: 0.09999994, b: 0.09999994, a: 0}
    - _OuterColor: {r: 0.07749999, g: 0.08, b: 0.08, a: 0}
  m_BuildTextureStacks: []
