*Thank you for your purchase and support!*

How to install:

1. Select and Drag either the "Brush (Dual Mode) [VRC_Fury Prefab]" prefab or you can choose to use the older version without Dual Mode "Brush [VRC_Fury Prefab]" from the "Dynamic Brush" folder into the scene.

*Dual Mode gives an option to use a brush in both hands simotaneously. The duel mode prefab is very slightly heavier on performance because of the extra mesh renderer and physbone components. This will mainly impact avatar performance stats on the SDK, actual performance impact in game should be negligiable.*

2. In the Hierarchy tab, click and drag the prefab object onto your avatar (do NOT place it within the armature).

3. Position the ENTIRE prefab object into the RIGHT hand of your avatar. Don't move anything within the prefab itself (don't worry, there is a hand swap toggle in-game for you lefties).

4. You can choose to resize the prefab object to your preference, but the Transform Scales X,Y,Z MUST remain the same value (for example- X:0.7 Y:0.7 Z:0.7) otherwise functions of the brush may break. ONLY SCALE THE PREFAB. Do not scale anything within the prefab itself. Also note that scaling upsurdly large may cause undesired results because VRChat limits the total size of Contacts.

5. Turn off the prefab object once positioned.

6. Enjoy putting people to sleep.

*To remove the brush from your avatar, simply delete the entire prefab object.
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[Change Log]

{v2.32}

Updated the MirrorX script to use the avatar's positional transforms instead of world transform (this should solve the issue for the brush being offset for avatars not set at position 0,0,0).

{v2.31}

*Fixed a bug where late joiners would see the brush meshed turned on if hand-petting mode was turned on before they joined.

{v2.3}

*Increased overall volume of audio. If too loud, adjust via the in-game VRChat Avatar Sounds slider at your discretion.

{v2.2}

*Added a Low FPS Mode. This will disable the dynamic sound aspect and replace it with a more continuous brushing audio. Use this mode if the dynamic sounds are stuttering badly from low frame rate.

--FUNCTION CHANGE--

*Changed the logic of how Gesture Mode works. While Brush is active in Hand Gesture mode, use Thumbs Up hand gesture on the hand that the brush is currently in to activate brushing sound. The same logic works while Dual Mode is on. Thumbs Up gesture on each hand will activate which brush will emit sound respective to the hand that they are in.

**Changed required hand gesture for Hand Petting mode to Open Hand while Gesture Mode is on (just makes more sense). The same logic to activate sounds also applies to Hand Petting mode.

*Fixed a bug where the left hand dual-mode brush contact would not be in the correct position when in Hand Petting mode.

{v2.1}

*Included a seperate prefab called "Brush (Dual Mode) [VRC_Fury Prefab]" that includes a toggle that enables brushes and hand petting for both hands at the same time.

{v2.0}

*Converted install method to utilize VRCFury tool. (Easier installation and non-destructive).

*Added a toggle to swap brush between hands.

{v1.0.1}

* Fixed a bug where toggling off the hairbrush while hand petting mode was active would break audio.

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How-to-use:

Simply toggle the brush on and brush someone's head!

The brush uses contacts with Head and Torso tags, so as long as
the brush is making contact with those parts of the avatar, the sound will emit. (If you're finding that the brush needs to be placed inside the head of an avatar for the noise to emit, I've included a size adjustment radial for the contact sphere. Try increasing the size a bit for more accurate results.)

There is an optional toggle called 'Gesture Control' that disables contact interaction on the brush, and enables the ability to use gestures to toggle the brush sounds manually.

* (When enabled) Thumbs Up gesture will enable sound respectively to which hand the brush is in (applies to Dual Mode as well).

** There is also a 'Hand Petting' mode that hides the brush, and lets
you use your hand instead. While in Gesture Mode, Open Hand gesture is used to activate sound manually.

"Low FPS Mode" turns on dynamic sounds and uses continuous sounds instead to combat low frame rate audio sutter.

Feel free to customize and make your own textures for the brush.
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Known bugs: During low FPS, the dynamic brush audio can stutter badly.

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Discord Support: https://discord.gg/5RBhwR2fv7

*Please report any bugs to the discord server!*

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